Resize neighboring or specified gameobjects on drag. Should be used with layout group.


  • Type:
    • Horizontal: change heights of the gameobjects.
    • Vertical: change widths of the gameobjects.
  • Update RectTransform: change neighboring gameobjects RectTransform size.
  • Update LayoutElement: change neighboring gameobjects LayoutElement size.
  • Mode:
    • Auto: use previous and next siblings in hierarchy.
    • Manual: use specified targets to resize.
  • Left Target: left (or top) target to resize.
  • Right Target: right (or bottom) target to resize.